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Forward OK, there is lot going around about moves, style and what not about performing magic. Let's focus on the practice of doing magic. That is, the audience will not care about what you use to make a coin disappear, the way you do your double lift, or how you use misdirection to steer them away from the reality of what happens. Here we are after the economic value of what you do as a performer. The audience will enter your magic domain. You will perform for them and they will then leave your domain. It matters not if it is a large theater, your face on a TV screen or you standing beside a dinner table. At the beginning you start with a blank scorecard. After your performance, what will you have achieved magically? What will your score be? Al Schneider
Introduction This article gets into the meat of the discussion by listing those things outside of moves and the technical side of magic. It
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addresses things such as interest and impossibility. An interesting aspect of this is about an effect being believably impossible. This seems odd. We want to do something impossible but we want to make it believable. This aspect of the subject touches on the Too Perfect Theory. Next, we leap into how the audience may perceive the effect as magic in real time. Does it appear as magic without cerebral thought? Then we pull in those that take the cerebral thought path and see if it measures up when an effect is studied from a logical point of view. This is all finished off with an overall discussion of how quickly the brain of the audience is tilted out of center. That is, have we gotten the audience to doubt reality? While each of these certainly relate to each other in some way, we will treat them as separate categories.
Making Magic, Magic In essence this paper builds a scorecard
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